Splinter Totem I
Supports Skills which create Totems, preventing having more than one active Totem but causing that Totem to splinter into smaller versions of itself after it uses an Attack or Spell, with each Totem becoming less effective. Each splintered Totem can further splinter, up to a maximum. Does not Support Skills used by Minions. Only one Totem can be splintering at a time.
Gem Effects
Full modifier text from the in-game tooltip
Supported Skills can only have one active Totem
Totems created by Supported Skills can splinter up to 2 times
Totems created by Supported Skills have 20% less
area of effect for each time they have splintered
Totems created by Supported Skills deal 20% less damage for each time they have splintered
Totems created by Supported Skills have 20% less maximum
Life for each time they have splintered
Totems created by Supported Skills have 10% less Skill Speed for each time they have splintered
Totems created by Supported Skills splinter after
performing 1 action
Key Mechanics
Game terms referenced by this gem
Totem
A stationary entity that uses skills on your behalf. Limited number can be active at once.
Recommended Builds
Build archetypes where Splinter Totem I can shine
Summoner / Totem Builds
Pair with Minion or Totem active skills to amplify summon performance.
Spell Caster Builds
Link to your primary Spell for a direct damage or utility boost.
Melee / Attack Builds
Socket alongside Strike or Slam skills that benefit from the supported mechanic.
Related Gems
Gems with similar mechanics or damage types
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