Orb of Storms
Create an Orb of electricity that fires Chaining Lightning bolts at nearby enemies. The Orb leaves behind a Lightning Infusion Remnant when it expires.
Very solid choice with strong damage or utility for most builds.
Gem Effects
Deals (1-14) to (8-260) Lightning Damage
Chains (3-5) times
Fires a bolt every 4 seconds, and when you
cast a Spell near the Orb
Orb radius is 3.6 metres
Orb duration is 12 seconds
Limit 1 Orb of Storms
Orb expires after firing 6 bolts
Requirements
Best Support Gems for Orb of Storms
Ranked by synergy — the game won't tell you which combo deals the most damage
How to Use Orb of Storms Effectively
Practical tips you won't find on the tooltip
AoE Clearing
Invest in Area of Effect to cover more ground. Excellent for map clearing and handling packs efficiently.
Chain Scaling
Each chain hit deals full damage — more chains = exponentially better clearing. Stacking chain sources is top priority.
Shock Amplification
Lightning Shock increases damage taken by enemies. High hit damage = stronger Shock effect. Synergizes with crit builds.
Crit Viable
Base 10% crit — strong crit scaling potential. Invest in crit chance + multiplier from gear and passive tree.
Alternatives to Orb of Storms
Similar skills — which one fits your build better?
Gain a Buff that boosts your Shock chance. Shocking an enemy consumes the Buff t
Fire a slow-moving Projectile that moves through enemies. The Projectile itself
Create a stationary Fire, Cold or Lightning storm at a target location for a dur
Create a pulsing Orb of frost. Each pulse inflicts Elemental Exposure on nearby
How to Get Orb of Storms
Use an Uncut Skill Gem to obtain Orb of Storms. These drop from enemies or can be purchased from the gem vendor once unlocked through the campaign.