Hit and Run
Supports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills can only be used after you have moved a certain distance, but have massively increased Skill Speed. Cannot support Skills which have a Cooldown or that are Triggered, and does not modify skills used by Minions.
Very solid choice with strong damage or utility for most builds.
Gem Effects
Supported Skills become usable after you have moved 10 metres
Supported Skills become unusable again after use
Supported Skills have 40% more Skill Speed
Requirements
Best Active Skills for Hit and Run
Active gems that benefit most from this support
How to Use Hit and Run Effectively
Practical tips you won't find on the tooltip
More Multiplier
This support provides a 'More' multiplier — multiplicative with other damage sources. One of the highest priority supports for DPS.
Attack Support
Best paired with attack-based skills. Your weapon's base damage directly scales the benefit of this support.
Gem Level Priority
Support gem level often provides bigger DPS gains than you'd expect. +1 gem level gear is excellent value.
Alternatives to Hit and Run
Similar skills — which one fits your build better?
Supports Melee Attack Skills. Supported Skills gain Combo when you successfully
Supports Strikes you use yourself. Supported Skills cannot be used until you hav
Supports Strikes you use yourself, providing a powerful Ancestral Boost every fe
Supports Slam Skills. Supported Skills create Hazardous Brambles on the ground t
How to Get Hit and Run
Use an Uncut Support Gem to obtain Hit and Run. These drop from enemies or can be purchased from the gem vendor once unlocked through the campaign.